The game centers on a nameless father's arduous trek through harsh, snowy landscapes and dark caverns to return to his family.
: There is no traditional HUD or tutorial. Your character’s health is represented visually by blood on their clothes, and you must manually pick up your sword or torch if they are dropped during a struggle. UNTO THE END(2020)
: Many encounters can be resolved through observation or by offering specific items to NPCs rather than fighting, though these paths are not always obvious. Atmosphere & Art Direction The game centers on a nameless father's arduous