Trick Or Treat Scooby-doo! -
The trap was set. As the robotic doppelgängers closed in, Fred triggered a series of elaborate Rube Goldberg-style contraptions involving a giant popcorn machine and a series of mirrors. The robots were lured into a trap and unmasked, revealing they were being remote-controlled by the prison warden, who had been using Coco’s technology to create "threats" so he could look like a hero.
The "Misery Company," as they would later be called, began to swarm the Mystery Machine. Before Fred could stop them, the ghosts unleashed a blast of energy that sent the van’s engine into a sputtering halt. "My van!" Fred cried. "It’s personal now." Trick or Treat Scooby-Doo!
"Like, why is it always us, Scoob?" Shaggy whimpered as they walked through a dark funhouse, clutching a bag of "protection" candy. The trap was set
With Coco in tow, the investigation led them to a local carnival that had been taken over by these mechanical ghouls. Shaggy and Scooby were tasked with the most dangerous job of all: acting as bait. The "Misery Company," as they would later be
It was Halloween night in Coolsville, but for the Mystery Inc. gang, the "spooky" atmosphere felt unusually quiet. After recently capturing the infamous costume designer Coco Diablo, the mastermind behind many of their old foes' disguises, the group was struggling with an unfamiliar problem: boredom.
"Reah! No rhosts!" Scooby agreed, his tail wagging as he eyed a box of Scooby Snacks.
