Here is a story outline that fits the grim, choice-driven atmosphere of the game: Title: The Hollow Saint
Should the ending be or traditionally dark for the Walking Dead? The Walking Dead Saints & Sinn...
As you prepare to leave, the walls of the mansion buckle. A Tower squad led by a cold-eyed Lieutenant and a mob of Reclaimed warriors burst in simultaneously. They ignore the girl; they only have eyes for the device in your pack. Here is a story outline that fits the
Trade the purifier to the Tower for a massive stash of AR-45 ammo and medicine for yourself. You walk away wealthy, leaving the mansion to burn with the girl inside. They ignore the girl; they only have eyes
To help me flesh this out into a full script or gameplay walkthrough, let me know:
Sabotage the purifier so it explodes, killing the faction leaders in the room. You save no one, but you break the power cycle of the city for a few months, fading back into the fog as a ghost.
Do you prefer a approach or a "shrapnel and shotguns" style?