Players with illicit copies would see the game's visuals become progressively blurry and "morphed" until it was unplayable.
This method is often cited in industry articles (like those from Eurogamer ) as a creative way to identify and "troll" software pirates. Related Resources
The most "paper-like" technical discussions surrounding the game often involve its implementation of copy protection.
It was built on the Arma 2 engine, which allowed for massive, detailed terrains and sophisticated flight physics. Notable Technical Discussion: "FADE" Anti-Piracy
For a detailed breakdown of the game's history and DLC (like Take On Helicopters: Hinds ), see the Take On Helicopters Wikipedia page .
Outlets like Rock Paper Shotgun provide in-depth analysis of the game's flight fidelity and campaign structure. Wot I Think: Take On Helicopters | Rock Paper Shotgun