: Separated from mining pods to focus specifically on hull building and asteroid base construction.
: The "Advanced Power" concept was removed to unify power under one system. It introduced power capacity nodes, backup power nodes, and the ability for solar panels to support all ship needs. New Facilities :
: Required for specialized transport missions and cargo shuttle docking.
: Hyperdrives can now be rotated in any direction, though all must face the same way to jump.
: New global schedules allow for easier management of large crews, with the ability to sort by skill levels directly in the UI. User Sentiment
: Replaced Hull Stabilizers as the primary way to acquire system points. The number of cores allowed is now based on the ship's canvas size.
: Separated from mining pods to focus specifically on hull building and asteroid base construction.
: The "Advanced Power" concept was removed to unify power under one system. It introduced power capacity nodes, backup power nodes, and the ability for solar panels to support all ship needs. New Facilities : Space.Haven.v0.16.0.16.rar
: Required for specialized transport missions and cargo shuttle docking. : Separated from mining pods to focus specifically
: Hyperdrives can now be rotated in any direction, though all must face the same way to jump. New Facilities : : Required for specialized transport
: New global schedules allow for easier management of large crews, with the ability to sort by skill levels directly in the UI. User Sentiment
: Replaced Hull Stabilizers as the primary way to acquire system points. The number of cores allowed is now based on the ship's canvas size.