: The player finds a wearable neural headset early in the game. When activated, it allows you to "see" through the eyes of the nearest animatronic for 5 seconds.
: You can pinpoint exactly which hallway they are patrolling or if they are currently camping a necessary objective item. The Survival Cost : Soubor: CASE.2.Animatronics.Survival.zip ...
This feature introduces a high-risk, high-reward tactical layer to the existing stealth gameplay. : The player finds a wearable neural headset