Еґ‡жђєзљ„rpg -
Titles like Alpha Protocol are often described as "messy" or "buggy" but are praised for their deep simulation of specific roles—like a spy who can make terrible social decisions—offering a level of consequence rarely seen in polished AAA titles.
💡 The "weirdness" in RPGs often comes from their willingness to experiment with these core systems, sometimes breaking them entirely to focus on a unique narrative or psychological experience. 奇怪的RPG
Beyond the standard "Fighter, Mage, Thief" archetypes, the genre contains experimental and "strange" entries that push the boundaries of what a game can be: Titles like Alpha Protocol are often described as
Titles like Alpha Protocol are often described as "messy" or "buggy" but are praised for their deep simulation of specific roles—like a spy who can make terrible social decisions—offering a level of consequence rarely seen in polished AAA titles.
💡 The "weirdness" in RPGs often comes from their willingness to experiment with these core systems, sometimes breaking them entirely to focus on a unique narrative or psychological experience.
Beyond the standard "Fighter, Mage, Thief" archetypes, the genre contains experimental and "strange" entries that push the boundaries of what a game can be: