An "alleged prototype" of the 2013 version recently surfaced online, showing differences in the camera UI and run animations compared to the final release. Outlast: The Near PERFECT Horror Game
: To navigate pitch-black corridors, you must use your camera’s night vision mode. This consumes limited battery life, forcing you to constantly scavenge for replacements to avoid being left in total darkness. Outlast [v1.0a]
: The level design uses lighting and environmental cues (like furniture to vault over) to guide you during chases, while the AI enemies like Chris Walker vary their routes to keep you on edge. An "alleged prototype" of the 2013 version recently