<script>
var dataLayer = dataLayer || [];
</script>
<script>(function(w,d,s,l,i){w[l]=w[l]||[];w[l].push({'gtm.start':new Date().getTime(),event:'gtm.js'});var f=d.getElementsByTagName(s)[0], j=d.createElement(s),dl=l!='dataLayer'?'&l='+l:'';j.async=true;j.src='https://www.googletagmanager.com/gtm.js?id='+i+dl;f.parentNode.insertBefore(j,f);})(window,document,'script','dataLayer','GTM-KV7W2VX');</script>
<noscript><iframe src="https://www.googletagmanager.com/ns.html?id=GTM-KV7W2VX" height="0" width="0" style="display:none;visibility:hidden"></iframe></noscript>
This specific build focused on critical stability and bug fixes encountered by players at the official launch:
Generally between 35 GB and 45 GB (compressed vs. uncompressed). Key Features of v1.0.1
Improved the reliability of save files transitioning from the Beta branch to the Live 1.0 branch.
P2P (typically a "clean" steam-rip or a pre-cracked folder).