Of Ruina: Library

: Special yellow dice that activate against unopposed attacks and can trigger multiple times if they win their clash. 3. Emotion Levels & Abnormality Pages Battles are dynamic and react to the "mood" of the fight.

: High-speed characters can "intercept" or redirect attacks aimed at slower allies, allowing you to control which units take damage and which engage in specific clashes. 2. Clashing & Dice Types Library Of Ruina

: Each time your group's emotion level rises, you choose a powerful buff or tactical modifier. These are categorized into Awakening (beneficial) or Breakdown (high risk/reward). 4. Key Pages & Passive Attribution : Special yellow dice that activate against unopposed

When two characters target each other, they enter a where their card's dice values are compared. : High-speed characters can "intercept" or redirect attacks

: Increases as librarians win or lose clashes, or roll maximum/minimum dice values.

: Used to deal damage and "stagger" damage to opponents.