GRIME is an action-adventure RPG where you use living weapons to crush anatomical horrors and "absorb" their traits.
Regenerating walls that are only destroyable via sprinting now restore all Force upon destruction, ensuring stamina isn't a bottleneck during platforming challenges.
Improved the mechanics of the "The Final Performance" encounter by making it easier to repel the additional dancer and refined Shidra's heal sounds and projectile behavior. Bug Fixes:
This version includes or supports content from major DLCs like Colors of Rot, which added the Childbed area and new bosses.
Added better navigation functionality within menus and fixed issues where keybind changes would not save properly.
Resolved issues where the player would appear below the Surrogate after a reload.