A complete overhaul of the multiplayer code allowed for high-player-count games on a large scale, moving away from a lock-step architecture that had previously caused synchronization issues.
The introduction of realistic fire spreading and high-impact combat tools for defending the factory against "Biters". Factorio (2016)
The 0.13 and 0.14 updates in 2016 were pivotal for the game's core systems: A complete overhaul of the multiplayer code allowed
This year saw the expansion of the circuit system, allowing players to connect machines with wires to create complex logic, such as disabling a belt if a chest is full. Factorio (2016)
Wube began the long process of updating all original sprites to the detailed, high-resolution style seen in the modern game. Modern Features (2024–2026)