Die Hard: Nakatomi Plaza 〈1080p • 2K〉

: On higher difficulty levels, a low morale meter (caused by taking damage) makes McClane a worse shot, while high morale can intimidate enemies or make them more reckless.

A deep feature of the 2002 PC game Die Hard: Nakatomi Plaza is its , which dynamically influences gameplay based on your performance as John McClane. Die Hard: Nakatomi Plaza

: Your actions determine the confidence of hostages and the aggression of the terrorists. For example, killing enemies efficiently can increase your "bravado," which improves your shooting accuracy. : On higher difficulty levels, a low morale