To "make paper" (likely a typo for "make a CPK" or referring to extracting paper-like assets such as textures or UI elements), follow these steps:
: Click the Build button to compile your files into a single .cpk archive. Extracting Assets from a ZIP or CPK
: Open CPK Maker.exe and drag the files or folders you want to package into the main window. Configure Settings :
: Use the tool's Decompress or Extract function to pull out individual files (e.g., .dds images or .htx containers).
: You can choose between uncompressed or specific compression codecs like LAYLA .
: Set this based on the game's requirements (common values are 2048 or 32768).
: Many users extract textures to edit them in programs like GIMP or Photoshop before rebuilding the CPK. Are you trying to pack specific image files into a game, or