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: You can send scouts to find other villages, opening trade routes to barter for gold and essential resources.

: Includes bandit raids, animal attacks, and natural disasters like building collapses.

: The gameplay changes drastically with seasons, affecting crop growth and resource availability.

: Technologies are unlocked by trading for books, allowing you to improve production and building durability. Content Highlights for v1.03+

: A specific mode was added to help players learn the combat system through five dedicated levels.

: You must manage hunger, thirst, shelter, and morale. Failure to meet these can lead to deaths or villagers abandoning the settlement.

Updates around this version focused on stability and expanding the "end-game" and survival elements:

Civitatem is a medieval city builder where you manage a small group of villagers to establish a settlement in dangerous lands. Version 1.03 (and subsequent updates like v1.07d) refined the game's core loop of resource management, villager specialization, and survival against dynamic events. Core Gameplay Mechanics