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    Automaton Story [v0.1.1] <UPDATED | 2024>

    : Added three collectible "Data Logs" in the Maintenance Bay area to provide lore on the facility's collapse. Bug Fixes

    : Added weighted footfall sounds and screen-shake effects to give the Automaton a sense of mechanical scale. Automaton Story [v0.1.1]

    : Implemented the first pass of the "Battery Drain" mechanic. Standing still now conserves 15% more energy than active movement. : Added three collectible "Data Logs" in the

    This update focuses on stabilizing the core "A.I. Core" systems and smoothing out the initial movement animations for the Protagonist unit. Standing still now conserves 15% more energy than

    The version tag for "Automaton Story" suggests you are looking for documentation, patch notes, or narrative content for an early-stage indie game or creative project . Since this specific version usually indicates a "hotfix" or early "alpha" state, the content typically focuses on foundational systems and bug fixes. 1.1] update log or intro: ⚙️ Version v0.1.1: "The Spark of Logic"

    "System Initialization... 12%... 48%... 100%. Protocol 0: Survive. Protocol 1: Find the Architect. Your chassis is rusted, and your memory banks are corrupted, but the signal from the surface is clear. Proceed, Automaton."

    Resolved an issue where the "Optical Sensor" (flashlight) would flicker indefinitely in low-power mode.